I actually had a really great time working with the Google Earth View tool. I’ve always liked maps and being able to get a drone view of my favorite golf course was fascinating. This is just a tour but I will likely play with it some more for my own enjoyment in the future.

https://earth.google.com/earth/d/1I7xiQZrE1xB3-NJ35Ofz2WQP7VX_xaDP?usp=sharing

Regarding my H5P creation; It wasn’t really an educational video explaining how to play solitaire, but I was trying to show that I had absorbed the skills necessary to create it, and I don’t think this fact precludes me from commenting in terms of evaluation.

The SAMR framework was something that I seemed to intuitively understand. I am an older student, and went to grade school when computers and video were not really used. I have seen the technological transformation of learning settings firsthand. It therefore made sense to choose the SAMR evaluation method as it mirrors my lived experience.

You can teach someone to play solitaire using a deck of cards. You can also show someone a video of another person playing cards, and narrate the imagery. But the inclusion of pop-up panels to draw the learner’s attention, engage them in the learning process, and enable them to go at their own pace is a large leap in terms of technology, and in many cases may be a necessary step to take to remain relevant in today’s educational settings.

The Segmenting principle is invoked whenever we interrupt a playing video, but this is an enhancement rather than an interruption. And the Dual Coding Principle is also utilized to provide viewers with both visuals and verbal information (Walsh 2017).

References

Walsh, Kelly. (July 20, 2017). Mayer’s 12 Principles of Multimedia Learning are a Powerful Design Resource. Retrieved from:

https://www.emergingedtech.com/2017/06/mayers-12-principles-of-multimedia-learning-are-a-powerful-design-resource/